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23 Things 23 Things, originally called Learning 2.0, is an education and learning project created by Helene Blowers in August 2006. Blowers, who was then employed as the technology director for the Charlotte Mecklenburg Library, created the project as a way to encourage librarians to learn and adapt to Web 2.0 and other new technologies.〔Maxymuk, John (2008) "23 Things and more", The Bottom Line, Vol. 21 Iss: 2, pp.64 - 66〕 The program was loosely based on an article by Stephen Abram, "43 Things I (or You) might want to do this year".〔 ==History== The original format of 23 Things required participants to take part in an eight and a half week course where they kept up with coursework via a series of weekly blog posts that described Web 2.0. During this time participants were given 23 assignments (23 things) and were encouraged to work with other learners. As the project was non-mandatory, participants took part in the coursework by posting their own blog entries for each week's coursework. The project was so successful that Blower held a 23 Things summit in 2009. Since its inception 23 Things has had over 500 iterations and the concept has broadened over time to include learning programs for other professionals and students, and has also expanded to include more than 23 topics. 23 Things has also expanded beyond the United States and is currently used in multiple countries including Australia. Currently, "23 Things"is a term used to describe a Web immersion experience for participants primarily supported by the participants themselves, where they are actively involved in a network of peers and colleagues, using digital communication tools, and using a blog to post reflections as they learn.〔
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「23 Things」の詳細全文を読む
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